As you know, the IGERT group spent Tuesday morning playing a game, titled "Lords of the Valley". Although this may sound like some fantasy-laden
video game, it is in fact related to our training as IGERT students.
Lords of the Valley is also known as "Floodplain Management Game". If
you know that our IGERT is titled "Resilience and Adaptive Governance in
Stressed Watersheds", then you can see the connection.
This game is based on work conducted in the Tisza River Valley, in
Hungary. The Tisza River Valley is an area with agricultural development
in a flood-prone area. There is a local town government that sets land
prices and tax rates, a water control board, which is in charge of
maintaining either dikes or irrigation structures, as well as a bank and
non-governmental organizations. In real life, there are likely many
more stakeholders, but for the purposes of the game, this is plenty.
These stakeholders are thrown into a situation where yearly rainfall is
unpredictable, and they must act out a series of years, making decisions
about what to grow on the land, how much land should cost, whether they
should work with an NGO, or if they should take out a loan to fund any
of these activities. Essentially, this game represents a complex system
in which all actors are linked together in sometimes unclear ways,
exactly how real life is.
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My partner and I trying to decide the best course of action. |
There are a number of reasons for playing this game. One is to use it
as an educational tool. Real people that live in any complex system
(most humans live in a complex system without ever realizing it) can
play the game to learn how to discover linkages that are present in
their own lives. This can lead to better decisions for the whole
community. The game is also a tool to be used to learning how to
effectively communicate, since all players lack complete information--we
know a lot about our own situations, but very little about the
specifics of any other situations.
Another way this game may be used is to educate real stakeholders about
other stakeholders' views. For example, you could take this game to the
Tisza River Valley and ask stakeholders to play. The trick would be that
you would switch their roles: the farmer would take on the role of
banker, the local government would take on the role of non-government
organization, etc. The hope is that the different stakeholders may start
to develop and understanding of and empathy towards other stakeholders
with which they may have been at odds. You can also develop games
specific to other areas and/or problems to be used in a similar manner.
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The first "community meeting". |
Using the game as an aquarium is also possible. This has been done
once, in which students were asked to play the roles in the game, while
the real-life stakeholders sat silent in the room to watch the
interactions and outcomes. This is particularly useful when there is a
lot of animosity among the stakeholders. Watching others play the game
may also encourage the development of empathy towards other stakeholders
and help to facilitate discussions that were not possible prior to the
game.
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Studying the board. |
Finally, the game may also be used to study social processes in complex
systems. Understanding how people behave in complex systems is an
interesting, if difficult, problem to study. Using a role playing game
such as "Lords of the Valley" may be useful, but how much this may apply
to real-life situations, when it's students acting out roles, is a
little unclear to me. For instance, if I was really a farmer, instead of
trying to fulfill the role of a farmer in the game, the outcomes may
have been different. But these are difficult questions to answer, and a
role playing game is one way to start answering them.
(Post written by Maggi Sliwinski)
(Photos by Victoria)